Description
SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine when sending a steam authentication request. This affects Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops 1, and Call of Duty: Black Ops 2.
CVSS Vector Breakdown
AV:NAttack VectorAC:LAttack ComplexityPR:NPrivileges RequiredUI:NUser InteractionS:UScopeC:HConfidentialityI:HIntegrityA:HAvailabilityWeaknesses
Affected Products
Attack Graph
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Exploitability
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View exploit detailsMITRE ATT&CK
2 techniquesReferences
Timeline
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