Microsoft UFO reuses client-supplied WebSocket session IDs and replays stale task results to new authenticated requesters
Microsoft UFO open-source framework for intelligent automation across devices and platforms. In 3.0.1-4-ge2626659, Microsoft UFO accepts client-supplied session_id values in WebSocket task messages and reuses an existing in-memory session object if that session_id already exists. If a prior session has completed and remains in memory with populated results, a different authenticated client can send a new TASK message using the same session_id. The server re-enters the existing session object and sends the stale stored result to the new requester through the normal send_task_end() callback path. This is an authenticated cross-client stale result replay issue. The issue requires that the attacker knows or can predict a live or recently completed session_id.
AV:NAttack VectorAC:HAttack ComplexityPR:LPrivileges RequiredUI:NUser InteractionS:UScopeC:HConfidentialityI:NIntegrityA:NAvailabilityClick technique nodes to view MITRE ATT&CK details. Scroll to zoom, drag to pan.
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